About Elizabeth Parkinson-Bellows
Being the frizzy-haired tomboy with buck teeth gave Elizabeth Parkinson-Bellows a slight case of shyness as a kid. A colorful imagination meant escape and adventure at the drop of a hat.
Over the years she learned that the insecurities she carried around were a waste of time. Elizabeth still prefers a football game to a manicure any day of the week. That indispensable imagination has found its way into her writing providing a sense of joy and true purpose.
You can visit Elizabeth’s website atwww.azraspithbooks.com
If Hoppers Ran the World…
What is a hopper, you ask? At first sight you might believe you were looking at an ordinary old frog; but hoppers are extraordinary creatures. It is true that to some a hopper’s appearance leaves something to be desired. From a hopper’s perspective there is nothing more handsome than a pudgy, well fed belly and a decent pair of long gangly legs.
The world would be a much different place if hoppers resided here. For starters, the average age would be 217. Hoppers have been known to live to see their 471st birthday (which they consider to be yet another splendid reason for a party). Instead of gas stations and coffee houses on every corner you would find dense bunches of weeping willows inhabited by hoppers doing what they do best; eating, laughing and leaping. Hoppers do love to eat; so what’s on the menu? Vegetable stew, of course—morning, noon, and night… and anytime in between.
Hoppers love to have fun and what better way than a good lily pad leap? Nothing against football or baseball; the most popular sporting event would likely be lily pad leaping. Any hopper would travel far and wide to catch Ferdinand (a very well known and likable hopper) displaying his impeccable posture and grace in a lily pad leaping tournament. He has been known to plunk his round mid section into the calmest water with out making even a tiny splash. He is also a great talent when it comes to belly flopping.
On the topic of travel, how would a hopper get from here to there, or anywhere? In Azra’s Pith soaring through the air on the back of a friendly empyrean wizard is the fastest and most exciting way of getting around. Realistically speaking, I don’t know how accommodating an owl or hawk would be to a hopper jumping on its back and asking for a ride.
Hoppers like to be courteous and consider it bad form to exclude anyone for any reason. That said… there would be one exception to this rule – murks. I think the name says it all. Murks are giant, stinky, sloppy, black birds with terrible manners. If you invite a murk to dinner, they might take the liberty of putting you on the menu. I imagine a “no murks allowed” law would be strictly enforced at all times.
You may not enjoy vegetable stew all that much, or hopping fancifully on water plants; but it would be difficult not to be enchanted by such a friendly, loyal, fun loving creature. You can catch Ferdinand, the fearless hopper, empyrean wizards and even murks (though I would try to avoid those) in Azra’s Pith, a place of beauty and wonder. Beware, something evil lurks in the shadows… I hope to see you there!
About Alexander Drake’s Extraordinary Pursuit
Alexander Drake is not a typical “story book” hero. He’s awkward, insecure and introverted. His struggle to make friends has made him a bit of a loner. He is terribly fearful of not living up to his conservative father’s expectations of him, and always puts forth every effort to make him proud. At the same time, Alexander is a curious and wildly imaginative boy, who constantly craves adventure.
Up to this point, Alexander led a very sheltered life. He was raised solely by his father, a reserved distinguished gentleman with a rarely exposed soft side. His mother died when he was baby, and he has no memory of her. Many secrets of his family’s extraordinary past were intentionally kept from him; which has sparked his curious nature even more.
Alexander wants nothing more than to know where he came from; more specifically, his mother. The opportunity finally presents itself during a stay at his grandmother’s cottage deep in the forest. His father’s childhood bedroom contained some interesting clues and a special key that set Alexander on a journey that would change his life forever.
Azra’s Pith is a child’s imagination brought to life. Enchanted spells roam the forest where Julien, a peaceful Empyrean wizard lives. A deep river flows through the realm containing run off from the snowy mountains looming in the distance.
That is where an element of unspeakable evil dwells unsettled – a sorcerer named Imperius. It is feared by all who inhabit the realm. Alexander is oblivious of his own significance in Azra’s Pith. He is a threat to Imperius’s powers and its plans to control the realm, and therefore must be destroyed.
Alexander was being hunted by dark spells and vicious creatures every step of the way, but he was determined to complete his journey. His destination held the answers he longed for; and a surprise that was beyond his wildest dreams.